What does a digital object sound like?
Geometric objects are stored as a series of points, which are connected to form a continuous surface. Each point is associated with a set of 3D coordinates. In this experiment, the coordinates of a given object are plotted along the point index to form three individual graphs. The graphs are then normalized and combined into two channels, transforming the topological information into audible tracks. These soundscapes are generated solely by the data representing each object. In the same way a gramophone reads the grooves of a record and outputs sound, the geophone iterates through the points and turns the traveled path into audio waves.