STATES | #PostHumanities

#Video Art
THU-SUN / 10:00-12:00
2nd Floor

The film uses human 3D models fed with a motion data sequence in an attempt to explore the intimacy of computer generated humans and the way techniques for fragmenting, transforming, and enhancing the human body can help us understand how materiality is defined. From abstract to photorealistic, these entities transcend the physical boundaries of real, carnal bodies in all directions, and thus make their potential seem almost boundless. In the context of accelerated research, material or physical substance is perceived as an annoying obstacle, and indeed as an inert, flawed, pain-sensitive, and mortal mass that is no longer compatible with the intellectual and technological possibilities of the twenty-first century. The highly engineered information society has been increasingly marginalizing the body and in doing so leads to a hypertrophic dissonance between body cult and disembodiment.
Although such digital bodies are not human nor physical and there is nothing more non-representational than a white male and a white female walking, is it nevertheless possible to feel compassion for the absurd sad walk of the Base?

 

Duration: 5’25”

Lefteris Kastrinakis (GR)

Lefteris Kastrinakis grew up in Greece where he graduated from the Department of Architecture, University of Thessaly with a Master in Architecture (2015). He has been experimenting with several forms and practices, from time-based media to printed material and installations, that explore the cross section of digital space and physical world. He seeks to blur the boundaries between reality and fiction and transform perceptions of space and time through computer generated spaces and humans that question and expand our everyday activity. His works have been exhibited in Berlin, Athens, Thessaloniki, Edinburgh as well as online. He is currently based in Berlin working as a freelance animator.

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